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Events
hackathon
By - March 2, 2015

We’re Hosting a Hackathon!

Sinch and Pubnub are hosting a mobile and IoT mashup hackathon on April 18, 2015. The goal is to bring together talented hackers with different backgrounds to build mobile interfaces for IoT apps. Work solo or with a team to… read more

Events
launch hackathon
By - February 25, 2015

LAUNCH Hackathon

Are you looking to attend a hackathon with 800+ of the best developers and designers in the Bay Area? The LAUNCH hackathon at Fort Mason, offers a $100,000 investment prize to the team that can build the best hack in… read more

Product
sinch sample apps
By - February 24, 2015

Sinch Sample Apps get an early spring clean

With every download of the Sinch SDK, we have included a number of sample apps to give you examples of how our communication features can be integrated into your applications. These include: An app to app and app to phone… read more

Opinion
webrtc
By - February 23, 2015

Response to “Is This WebRTC’s Year?”

Itay Rosenfeld recently wrote a good article in TechCrunch about WebRTC and what he thinks needs to happen to make WebRTC really take off in 2015. On the whole, I agree with Itay and he makes some good points. There… read more

Events
GDC Pitch Night Happy Hour
By - February 20, 2015

GDC Pitch Night Happy Hour

GDC is the world’s largest professional game developer conference, with over 25,000 attendees in 2014. To help attendees enjoy their stay in San Francisco, Sinch and Pubnub are hosting a pitch night happy hour! Do you have a game that… read more

Learn
Long Code Vs Short Code
By - February 19, 2015

Long Code Vs Short Code – What’s The Difference?

With 4.5 billion SNS enabled devices and the growing popularity of SMS amongst developers, we get asked all the time – what’s the difference between a SMS long code vs short code, and when should I be using each? There… read more

Product
sinch bandwidth
By - February 19, 2015

Bandwidth usage when making calls with the Sinch SDK

PHP developer Rob Holmes recently asked us on Twitter: @SinchDev Trying to estimate our mobile bandwidth usage using Sinch, any examples or docs to help? #dontknowwheretostart — Rob Holmes (@robholmes) February 19, 2015 When using calling functionality with Sinch, it’s… read more

Opinion
messaging and gaming
By - February 17, 2015

Are messaging-gaming apps the ultimate sticky combination?

The numbers are bleak. 20% of apps are only used once, and if an app is only opened once in 7 days, there is a 60% chance that it will never be opened again. So while attracting users to your… read more

Product
ios simulator
By - February 16, 2015

Sinch now supports the 64 bit simulator in Xcode

The Sinch iOS SDK now supports the 64 bit simulator in Xcode. With this, you can now use any simulator settings in Xocde and test your app with all the the supported architectures. To do this, just upgrade to the Sinch iOS… read more